Showing posts with label Coding. Show all posts
Showing posts with label Coding. Show all posts

Sunday, June 4, 2017

Owning And Acting On Learning

Connecting to previous posts, Shifts in Learning and Honoring Within Learning of students' thinking journeys about global citizenship, a long overdue blog post reflecting on students values of exploring the Sustainable Development Global Goals. The focus of the blog will be on ownership of  acting on learning  while exploring the causes and factors of developing events affecting local, national and international communities

Giving the students the values of connecting creativity and pedagogical thinking while exploring and learning about the Sustainable Development Global Goals (#teachSDGs). The Grade 6 students focused on designing conceptions representing SDGs and bringing awareness, impacting the Grade 5 students daily actions.



As mentioned in the 10 reasons to pursue Sustainable Development Goals as educators it is our mission to have students take a lead. This year's Grade 6 students developed conceptions applying sensors (Hummingbird) and coding (ScratchX) to share their learning of SDGs with the grade 5 students.  This year's focus of taking national action by building water filters for the Frist Nation communities with mercury-polluted water.  

This blog post will focus on having students to advocate their own learning by deciding how best to reach their audience, to observe audiences' reactions during the presentation and to get feedback if the Grade 5 students were impacted.

Students' samples of the planned audio that were recorded for preparing the coding of the sensors. The planning was prepared to be presented bilingually.








A sample of a conception


There are many ideas to bring the Sustainable Development Goals to the classroom.


Dear supporters: RT this & the movement grows. Dear #globalgoals enthusiasts: Use #TeachSDGs verb & help us showcase great tweets4teachers. pic.twitter.com/rx29R5uNPo

From visualizing the ideas of the conceptions to the actual design. The students reflected on the process by using Life of a Project. Many students persevered with the programming of the sensors and became experts in guiding others as a learning communities. A reflection sample of the design process.



 The links of students' Blog posts explaining the process of the Sustainable Development of Global Goals.





The students always reflect on the competencies throughout the process. I am sharing 2 samples of  students' reflections on the 6C's http://npdl.global/  Their reflections are written at students' French level of expressing their lesrning.





When we focus on a process of learning owned by the students, they make a difference in their own learning and among their community of learners too. When sharing the Grade 6 students also collected data if they have impacted the Grade 5 students. It was very powerful for students to reflect on the collected data after presenting the causes, factors, and reasons of the Sustainable Goals. They interpreted the data by using the ladder of inference in order to analyze and  conclude if they have impacted and empowered the Grade 5 students.





Many schools from around the world have taken actions by connecting with others for problems solving and making a difference. By following #teachSDGs on Twitter you will discover many projects from around the world. This is an example by Sean Robinson High School Students.

As educators, we must continue to inspire students' creativity with lasting impacts from around the world by reflecting on how other nations endure many difficulties for survival. It is building compassion for taking actions by impacting their own lives and the life of others. Harnessing and encouraging Global perspectives for investigating, recognizing perspectives, communicating and taking actions in becoming global citizens.

What learning opportunities are we creating for students to take risks and take actions toward local and Global communities?

Wednesday, December 30, 2015

Creative Complexities!

Giving students learning opportunities to grow and experiment with the learning process of complex ideas is the architecture of the why and how of problem solving. Our thinking is always provoked through current events from scientific inventions, social entrepreneurial to international, national and local political issues,

 Many events from September began unveiling from the United Nations Global Goals to world issues and national elections. I continue to explore and learn with my students by applying the thinking models from the Rotman School I think Initiative.: the Ladder of Inference, Visual Alphabet, Open Ended Conversations, Pro- Pro model, System Thinking and Causal Model. Keeping in mind the academic commitments to all curriculum concepts, we engage through cross disciplinary and many tools, we began exploring the thinking process through the causal model.

The students and I began exploring the causal model by referring to our classroom experiences of speaking French; Grade 6 students are motivated to be bilingual...



We continue to learn together and experiment. Thanks to Nogah Kornberg (from Rotman School) who has been my learning partner after school and even late nights for consulting about the thinking process since September. We also had an opportunity of working with Nogah live through Google Hangout on the causal model with a group of students.

Below are samples of the causal model on terrorism:





The focus of the Grade 6 Social Studies is Canada's Interactions with the Global Community. The concept of  disciplinary thinking across subjects are causes and consequences of politics. The students began their inquiry by using the arts to search and learn more about their chosen global goal UN Sustainable Global Goals. We were fortunate to follow the development on twitter and had a chance to speak online with the COP21 Youth delegation about indigenous representation of Canada.  

Through the arts, the thinking process was to focus on visual literacy to portray the facts and communicate the purpose of the goal: to see, to describe, to analyze and to interpret through the elements and the principles of visual arts. The visual literacy enabled students to research and understand the facts in relation to the developed and developing countries. 





Students individually built a causal model to continue exploring the causes of their goal from developing and developed countries.  


To construct knowledge of the Global Goals students combined the goals while creating team causal models. Each causal began with a statement: the consumption of resources, problems of poverty from around the world, living in poverty, to stop poverty by 2030. 






I tried capturing some students' conversations during the causal model discussions of the Global Goals. 




This architecture of learning through the causal model developed the critical thinking and communication skills of the students.

Critical thinking: interpreting, analyzing, synthesizing and evaluating information while making meaningful connections to the issues and the facts of the goals, and collaborative meaningful knowledge construction. 

The students' communication skills were also developing during the discussions by connecting the facts of the goals during the group causal model: explaining clearly, considering multiple and diverse thinking, communicating in detail in order to understand contexts. While communicating the students were analyzing, synthesizing their thinking together building on what they know and new meaning together through these discussions. The process of communication was not based on judgement of each others perspectives, rather it was based on unpacking thinking from each other.

Below are some audios captured by students connecting the causes of their goals. As we continue exploring with the causal model we will be recording the conversations during the designing process of the model. 




Coding was part of the process by using Scratch to create the targets for sustainability by 2030 .




The students also implemented green screen to capture the full process about the sustainability of each goal.






Technology integration is used to amplify the thinking process and demonstrate learning in multiple ways, valuing and empowering the pedagogical process.

Through designing thinking, students' motivation is authentic in breaking down the thinking process. The students are advocating, innovating and problem solving throughout the causal model. They take ownership of scaffolding complex skills. The 6 C's of New Pedagogy for Deep Learning Competencies are amplified throughout the process: Communication, Critical Thinking, Collaboration, Character, Creativity and Citizenship,

I should have blogged while we unpacked the learning together. The students have reflected and documented the process that I will be sharing with their permission in the New Year. Since we already know that learning is messy and embracing the process by reflecting and iterating with the students then we don't shy away from complexity and maximize our learning together.

As we learn we continue to reflect on the process of learning,we ask ourselves:
  • Are students creating their own questions for the passion of learning?
  • Are students focusing on thinking?
  • Are students taking control of their thinking?
  • How are students reasoning complex problems?

Sunday, December 14, 2014

Coding For Success!

Anyone can do it and anybody can be successful at it!

Coding is creativity, collaboration, critical thinking and communication, it is valuable with interpersonal skills. I introduced coding on the first week of December to my students. I provoked the students' thinking by having each team link to an animation and play while seeing the inside. Students immediately figured out the how of coding. We began co-constructing a criteria and identifying the variety of coding for the script. On the classroom site I shared many coding articles informing parents about the importance of computing language. Once students knew about http://code.org/learn that same evening students were completing the Hour of Code certificate and exploring game designing and sharing them online on the classroom Padlet for coding.

In class immediate collaboration began, guiding each other through the how of coding and sharing new discoveries. Once the coding skills were established, it took students two days to become familiar with the computing language. Students began a project showing their learning about  Social Studies curriculum describing the causes and effects of interactions between European and First Nation for Grade 5 and for Grade 6 Canadian identity by various groups historical and contemporary communities.

Why was coding very successful?
  • Peer programming, thinking together 
  • Perseverance, resilience and persistence 
  • Self- Confidence
  • Problem solving
  • Sharing thinking 
  • Application of new knowledge
  • Peer collaborating to improve results
  • Explaining their reasoning
  • Analyzing 
  • Application of feedback
  • Reflecting and improving their learning process
  • Identifying and assessing ideas for creative application
  • Deep discussions and decisions ensuring team strengths
  • Collective responsibility for individual expertise 
  • Expression of point of view allowing teams to move forward
  • Encouraging each others' innovation
Essential skills were highlighted and practiced. Students were getting further ahead by restarting and rediscovering learning by overcoming any setbacks. They were problem solving and caring for each other.

I was activating and giving students the chance to build their self-confidence at learning and I was observing and asking students as they code about the how and what if of coding language. The engagement blossomed and shined and students became tech leaders at improving their thinking, It was a mindset of  learners and creators by unpacking a canvas of many skills.






Through Our Learning Connections Fair my colleagues Patricia Fiorino who teaches Kindergarten and Natalie MacDonald who teaches Grade one also spoke about Kodable, Daisy Dinosaur and Scratch Junior. I am sharing the Scratch presentation that has links to the padlets for both classes and also students' reflections and explaining the coding. A group of students also created a site and an Incorporation  for others to try their games and leave feedback.  During the Hour Of Code week my students guided the Grade ones through an online coding Scratch animations.




Please share your learning from your students when they start coding and unpacking skills.  How successful will your students be at coding?