Showing posts with label Empathy. Show all posts
Showing posts with label Empathy. Show all posts

Friday, December 29, 2017

What Happens When Students Are Designers?

The year always begins with a focus on our classroom community. Trust and value within the community are important to encourage risk-taking and allow students to be engaged in the process of reiteration as Mentioned in my previous post. I try and lead a classroom without compliance where the students take a lead in their learning experiences.

I have been privileged to belong to the Digital Promise Learning Studio (DPLS) community. DPLS provided me with a 3D printer, HP notebooks, and an HP Sprout. Learning studios are equipped with powerful tools and technologies, where students use the techniques of an artist to acquire meaningful knowledge and skills that will serve them and their communities throughout their lives. It is a collaboration between Digital Promise Global, HP, and Microsoft, to reinvent the classroom as a space for learners to design, create, and invent.


The students with the Learning Studios collaborate and engage in activities and projects designed to expose them and enhance their competency in areas including:

  • Empathy and Design Thinking
  • Visual Communication and Design
  • Three Dimensional Design and Modeling
  • Digital Storytelling and Production
  • Social Entrepreneurship

The projects were designed by the students to make a difference in our community. Some students solved problems with the Humane Society and a veterinarian clinic, while others focused on autism. Most of the projects are still in the process of prototypes, using feedback from the users for improvements. The Innovation club of Grade 7 and 8 students teamed up with our retirement home community to design tools to help them with their daily needs.


For all of the projects, students collected data by interviewing both Stephanie Youngdale the Humane Society Coordinator and Dr. Ellis for the IV tool for animals and also by observing the autistic students at the school. Both groups had clients to provide feedback. The Innovation Club regularly visited the retirement home and shared many games that were designed/coded using Scratch and Micro:bit. They built a relationship to observe and design utensils for easy grip.


Please review the projects on this link. To view students' reflections and documentation, please click on the images. The designing process will continue and I will be updating the links on the blog.




The learners have reflected and documented their progress throughout the process. The design learning process focused on conversations through problem-solving. This process allowed learners to value emotions, opinions, perspectives, ideas and authentic self-learning and self-driven thinking. This learning was acquired by giving students the opportunities to empathize with a community for a community.


The learners regularly reflected on their competencies of collaboration, character, and creativity. Creating solutions for problems provided learners with the opportunities to take action of their learning by living the process of design thinking/makers thinking. While designing, learners are creating solutions and making a difference, learners:
  • continue to wonder
  • question to take risks and problem solve 
  •  invent, reinvent and learn together
  •  fail many times to learn
  • are creators of learning 
  • deal with social-emotional impacts on their learning
  • build friendship relationship, independence, social consciousness, compassion, imagination, originality, enthusiasm, passion, sincerity, trustworthiness, generosity and sincereness
How do you get every student involved in thinking and learning?

The students become involved when they embrace the system of innovation and become self-driven and self-creative. Have students create; to adjust their learning and feel the impulse of embracing innovation and creativity. As educators, we should never close our classroom doors on creative opportunities. We become a project facilitator, a collaborator and a co-creator when students are embracing full ownership of the design process. We should reflect on:

  • how are we creating opportunities for ownership of risk-taking for learning?  
  • how are we allowing students to negotiate and socially network their thinking? 
  • how are we allowing emotional problem-solving?
I will share some students' reflections as a conclusion:

"While we created our conception we were very enthusiastic about being able to help out animals with our own ideas, we encountered problems, but we persevered and finished our conception. Our hard work paid off and I am proud of what we made together. I am glad that we have these opportunities to work together and be part of a community."


"To create our ideas, my group and I created our own ideas and took one factor to build onto the other ideas. We were very creative and it showed when we interacted our conception to improve it. We iterated our project four times and every time we fixed more problems we encountered. Our experience will help us improve our critical thinking and collaboration, While also being able to improve our interpersonal work because of what others have taught me. "

"In my group, we had a lot of open-ended conversations. We discussed all the ideas we had, the pros, the cons, who will do what, who knows how to use Tinkercad, ect. In the end Austin did Tinkercad, but he didn’t know Tinkercad like other people in our group did. That’s just one example of learning how to use tools we didn’t know how to use very well. To find the final model we went through about 4-5 different ideas, each person added to one of those ideas, but they still weren't the best idea we could come up with. I heard “What if I might” or “What if we did this..” a lot. Finding the solution to all the problems took up a lot of time. Then when Stephanie came, she told us more information on what we’re doing and what she’s looking for. "

"During our working process, we worked as a group. We worked as a group while we worked documenting our process. I think my group developed good, thought out ideas because we all know each other well and know that the other people won't judge our ideas. "

"We collaborated efficiently and constantly to create a solution that will help animals. Our solution is a 3D printed model that follow the criteria while enabling us to add our own creative ideas. Our conception has evolved into more advanced designs. We began with a ring with hooks to attach onto the bars, the lip of the bowl would be held up by the ring. My group and I thought of some possible problems though, one of the problems were the size of the bowl, some of them would be too small and would be able for the ring to hold it up and others may be too big and wouldn’t fit. After considerations we decided on making a bowl with hooks instead, then there wouldn’t be a problem with the size of the bowl. "

"I think I’m in accelerating because my group and I were extremely determined to finish the task. We all gave feedback to each other's ideas we had, for example: My first idea to print two connectors, they would snap together. One wound be on the inside and the other on the outside. The bowl would rest in an outline of a circle which is also connected to one of the pieces that snap together, then, you just snap it together and it stays in place. When I presented my idea to the group, I got feedback, good and bad. I got one saying that it would work, I got another saying that it wouldn’t fit because we don’t know the measurements of the bar. My team preserved well because like I said, we gave back feedback and we discussed the pros and cons. "



Monday, March 13, 2017

Shifts In Learning

My learners and I continue to shift our learning and evolve through competencies for authentic learning connections. We continue to experiment with learning, reflect on and iterate the learning in order to embrace the winding road of rich learning practices. Shifts in learning involve learning to happen with the students, being engaged with them, sharing and reflecting during the process in order to allow the shift and the depth in the learning.


As mentioned in previous blog posts learning practices embrace clear purposes, success criteria, feedback from the teacher and peers, and opportunities to self-assess and have students determine their own progress and success. (My previous post on reflecting)


Reflecting continues to pave the way to deepen our daily experiences. There is no linear learning or planning. Our learning is always based on how we are going to demonstrate thinking and having content as an equal partner with cognition for my instructional practices and for the students' learning outcomes. In this blog, I am going to focus on the latest learning experiences and unpack our shifts in our learning. These learning experiences are many opportunities to also pique students' curiosities.


The students are reflecting on their own growth on a daily basis. The competencies are also explored and highlighted during the process. The students focus on how the learning experiences develop their growth and next steps through competencies. When I am planning the learning experiences, I am also referring to the competencies.


Our school board, the Ottawa Catholic School board has been building experiences of competencies with their schools for the past three years based on Michael Fullen Pedagogies for Deep Learning.




As I catch up to my reflections on our shift in the learning process, at this time my learners are becoming more comfortable with being uncomfortable and are capable to independently refer to their habits as they are applying and reflecting on the competencies for learning. (Post on the Unlearning) The students are thinking with flexibility and paying attention to details when reflecting on real world experiences and audiences.


Connecting to real world learning through the Global Goals For Sustainable Development in relation to Grade 6 Social Studies Curriculum of Canadian Interaction With The Global Community has lead to the process of explorations that began in January through the visual arts and drama as students still continue to investigate local, national and international events.


The learning shift for the students has been done by becoming open minded while focusing on social justice, political and economic impacts to the environment. When reflecting on these experiences they are rendering to real world accountability.


After watching 360o videos of Virtual Reality about the "The Displaced from NYTVR, which it could be viewed on 360o videos on Youtube.






We were lucky to also have a camera spot on Exploring By The Seat of Your Pants with Inger VanDyke who captures images from tribal Africa. This was an interesting hangout for the students as they reflected on how happy these cultures are and how immersed they are with their simple daily life expectations.






Students interacting with the presenter and documenting their new learnings.






We also followed up on events by reading, listening and viewing many links online from our local, National and international news on xenophobia, human rights, Children rights and twitter from United Nations and UNICEF.  

Of course the exposure to many perspectives and contexts matter. This blog focuses on students' reflections and their journey to further explore empathy by observing, listening and sharing their thinking during class discussions. The students are reflecting on their own growth by being concerned for the planet and relating their learning to social, economic, political and environmental impacts of all human actions. I am amazed by students' reflections and their courage of being authentic to their emotions and embrace the shift of learning about themselves.


The pre and post reflections focused on Citizenship, "thinking like global citizens, considering global issues on a deep understanding of diverse values with genuine interest in engaging with others to solve complex problems that impact human and environmental sustainability." (Fullan &Scott 2016 p.6)


The students have taken action on environment sustainability while exploring the production of energy. They have designed and built sustainable cities on Minecraft with zero emission and they partnered with Natural Resources Canada with Mr. Meli Stylianou for feedback about zero emission housing and with Dr. Marianne Hatzopoulo for urban sustainable cities. I should have blogged and shared students' thinking of the process of environmental sustainability. I will share some evidence.




Mr. Meli met with all groups on their sustainable housing.




Dr. Marianne Hatzopoulou offered feedback online with all teams about their mine craft samples of sustainable cities and infrastructures.




As students focus on global issues, as to which they are presently planning to take action with Students Who Teach the Sustainable Development Goals. They have begun their designs of informing their local and global community and hopefully, I will be able to share their process of design.


Below are some images of the Grade 6 reflective shift and expressions of where they are now with their thinking about global issues, global perspectives, diverse values and understanding their place in local, national and global life. The reflections are written in French and I will be translating them.







I am proud of how my learners are progressing with their emotions and sharing how they are moving forward by thinking about the future and how it is real and it impacts everyone. The process of reflection about the Citizenship competency has allowed them to accept where they are at, how to move forward, embrace change and emotional exposures to other people's experiences, needs, and concerns from global, local and national events. They have become listeners, observers, curious, caring and sincere to understand than approaching people with a mindset.


The classroom is the beginning for the learners to explore and invite open-minded curiosities about diverse world values and views. The students will continue to make these global connections, differentiating facts, thinking critically and taking their learning deeper. They will continue to reflect, express their self-awareness and think how to impact others through social change.


How are your students reflecting on the change of their feelings and emotions towards real world problems?

Wednesday, March 16, 2016

Designing With An Impact!

This blog focuses on promoting students voices and actions not only in the classroom as well as in their community.  Patricia Fiorino and I have a 3D printer through Teacher Learning and Leadership Program. The Grade 6 and the kindergarten students  have worked on projects together,  The 3D printing experience has been extended for Grade 6 students by applying their problem solving, collaboration  and creativity skills to passion projects.

To encourage the students' interactions through the school community, early in the year I approached our school resource teacher if the students could design and 3D print  objects that could be useful for the school's special needs students. The problems were presented to the Grade 6 students to design and use the 3D printer for passion projects not only for solving problems, also for serving the community.

The following videos represent the process from iteration of prototyping to the end users.

            The passion project for sequencing blocks.


The passion project for Math skills:

Video 1



Video 2



This link is A screencastify of Joshua explaining the changes on the numbers

Through this process of designing the students learned:
  • To value each others ideas 
  • To rely on each other to problem solve
  • To initiate and take matter themselves by coaching each other
  • To iterate many prototypes through feedback of end user
  • To take control in their own hands
  • To 3D design by monitoring area, ratio, volume, dimensions, coordinates on the plane and determining their next steps
  • To find solutions for the school community (more projects still to be completed)
  • To impact others in their community through a process of solving complex problems and that designing is full of iteration
  • To impact others by their innovations
  • To use the instruments of ideas and technology for a passion
  • To commit to a process of creating and orchestrating solutions in a large group task
  • To get feedback and insight from the users on next steps
  • To initiate innovation of intimacy of consuming time with users and unpacking what works and doesn't work
  • To engineer and think together as a process of research that is lead by them, a shift that is usually lead by adults
  • To accept diversity of thinking and abilities for designing 
  • To bring skills together from technology to multidisciplinary by building tensions of thinking 
  • To experience a process with many intensities for sharing ideas and challenges by getting great insights and solutions in a controlled chaos!

The students always empower me with their creativity,  perseverance and their drive to innovation.  Their drive and diverse thinking brought skills together from collaboration, creativity, critical thinking and communication with energy and motivation to create. The main concept that the students acquired through this ownership of designing process, is that designing is the iteration from technology to multidisciplinary thinking tensions that creates great insights for creative solutions.

The students independently became equipped with a way of problem solving and continuous exploration with the passion of iteration for success. They mapped their own challenges!
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As educators how are we giving students experiences to connect and understand how to use their talent in serving their community?